Visual Artists Ireland, Dublin
Get Together 2024
19 November 2024
Aestheticisation of the Damaging Effects of Social Media and Doomscrolling
This panel explores internet culture with an emphasis on the aetheticisation of doomscrolling and understimulation as a counter response, with a focus on key thinkers including Walter Benjamin and Mark Fisher.
Moreno Hebling is a writer and artist working between Venice and Bologna. His research focuses primarily on the relationship between digital culture and avantgarde art, seeing memes and internet aesthetics as a final configuration of the concepts elaborated by Situationism and the movements that followed. Hebling also works with poetry, novels and theory-fiction, as well as installations, performances and photography.
Valentina Tanni is an art historian, curator and lecturer. Her research is centred on the relationship between art and technology, with a particular focus on internet culture. She teaches Digital Art at Politecnico University in Milan; New Media Aesthetics and Contemporary Art Language at NABA New Academy of Fine Arts in Rome; and Meme Culture and Aesthetics, Introduction to Visual Culture, and Digital Media Culture at the John Cabot University in Rome.
Francesca Vanoli is a visual artist who lives and works between Venice and Milan. Her research is focused on the inevitable side effects of an ecosystem in which any content can be immediately exchanged, shared, stolen and modified. She expresses her art through the daily use of Gifs, Photoshop retouches, and other appropriation practises, to animate the static image. Vanoli is currently undertaking an MA course in visual arts in IUAV in Venice, and is a member of Zolforosso, an artist-run-studio in the city.
Matilde Pernarcic is currently graduating in multimedia arts and fashion at IUAV in Venice, with a particular interest in video games, multimedia ‘brainrot’ material, and other consumable symptoms of late-stage capitalism. She focuses on feminist approaches within the media landscape. She is also a visual artist, working with 2D and 3D images and animations, as well as practicing tattooing as an emerging subculture, and collaborating with the editorial project, Vertebra Magazine.