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Posts Tagged → games
The Grannies
The Grannies is a documentary short film created with/in Red Dead Redemption 2. A group of players — Marigold Bartlett, Andrew Brophy, Ian MacLarty, Kalonica Quigley & friends aka The Grannies — venture beyond the boundaries of the video game. Peeking behind the curtain of the game’s virtual world they discover a captivating and ethereal space that reveals the humanity and materiality of digital creations. Directed by Marie Foulston and edited by Luke Neher, the film was produced by Marie Foulston and Nick Murray.
[related reading: Ursula K. Le Guin, The Space Crone, 1976]
This would kill a medieval peasant
Walked Out Niemans is an experimental videogame developer. They also have a weird (and hypnotizing) TikTok account. I don’t know exactly what is going on here, but something is. The most relevant comment under this YouTube videos states: “This would kill a medieval peasant”.
[via webcurious]
Pools
“The main thing about the game is to look around and listen to the sounds. It’s not about winning or losing. One could say it’s like an art gallery where you walk around and feel the atmosphere. The game has no monsters chasing you or jumping suddenly towards you. There are very few things to solve, practically a few mazes. Sometimes the game can challenge your navigation skills. But mostly you’re just exploring.”
MyHouse.wad
My House (a.k.a. MyHouse.WAD) is a single-level PK3 for Doom II using the GZDoom source port that was released on March 3, 2023.It was designed by Steve Nelson (Veddge).
The Battlestation Experience
Franlky, I don’t really know what’s going on here, but I love it.
Roblox Car Crash Videos
I just found out that Roblox Car Crash Videos are a thing: “also known as BeamNG Roblox, refers to videos of car crashes taken in the video game Roblox, edited to replicate real-life dashcam car crashes by downgrading the quality and adding audio from car crash videos”. This trend is insanely weird (and good).
A Hollow Frame of Paradise
“Sand pours through his fingers as he tries to gather his flame together. His people. But it is dying, and they are dead. Extinguished.”
Sid Meier doesn’t like in-game monetization
Speaking to the BBC on the 30th anniversary of its release, the brains behind Civilisation is warning the games industry to remember why people play in the first place.
“The real challenge and the real opportunity is keeping our focus on gameplay,” says American developer Sid Meier. “That is what is unique, special and appealing about games as a form of entertainment. When we forget that, and decide it’s monetisation or other things that are not gameplay-focused, when we start to forget about making great games and start thinking about games as a vehicle or an opportunity for something else, that’s when we stray a little bit further from the path.”
[via]
Four Seasons Total Landscaping becomes a VRChat hangout for furries
Ha ha ha OMG! The grand debut of Four Seasons Total Landscaping was AMAZING! Thank you to everyone who showed up! pic.twitter.com/2c5KQKQwgC
— coopertom (@thecoopertom) November 9, 2020
[via]
Paintings in videogames
Jon Gourley has opened the Video Game Art Museum, a space dedicated to the paintings and art pieces strewn throughout the backgrounds of video games.
[via]
Dream players
“Playing video games before bedtime may give people an unusual level of awareness and control in their dreams, LiveScience has learned.[…] Dreams and video games both represent alternate realities, according to Jayne Gackenbach, a psychologist at Grant MacEwan University in Canada. But she pointed out that dreams arise biologically from the human mind, while video games are technologically driven by computers and gaming consoles.
“If you’re spending hours a day in a virtual reality, if nothing else it’s practice,” said Jayne Gackenbach, a psychologist at Grant MacEwan University in Canada. “Gamers are used to controlling their game environments, so that can translate into dreams.”
LSD: Dream Emulator
“LSD (Also known as LSD: Dream Emulator) is a semi-rare video game released in Japan in 1998 for the Sony PlayStationvideo game console based on a dream journal that Hiroko Nishikawa, a staff member at Asmik Ace Entertainment, had been keeping for a decade.”
/r/GamePhysics
/r/GamePhysics, a reddit thread about physics going bananas in videogames!
[via slackatory]
Half-Life Mobiles
After Alexander Calder: Half-Life Mobiles, by Salty and Sweet…
[via nerdcore]