Pictures from Julien Previeux‘s growing collection ‘Stars love computers’…
(via pietmondriaan.com)
Augmented Photography is a project by Varvara Guljajeva:
“When it is spoken about interactive or augmented photography then immediately one has in mind the representation of photos in digital format (on computer or phone screen, projection, etc) that are manipulated through software or any other code. Yes, the interactive pictures can react on our touch, voice, weather, or whatever. But those interactive photos are still just pixels.
My artwork – Augmented Photography – is not about pixels. It is about re-thinking printed photography. Current artwork is more than a framed picture – it has its behavior and it is able to react on observers.
I am adding liveliness to a doll on the picture through eye movements. If none is looking at the picture the doll’s eyes are closed. Only time-to-time, she is waking up and asking for attention. When the photograph is approached, the doll on the picture opens her eyes and starts to blink to a viewer or just stare on him/her for a while. Hence, the artwork has different behaviors that could be explored by observing the picture for a while.”
Japanese photographer Sohei Nishino walks around cities taking pictures and pasting and arranging the results to create layered icons of a city from his memory. He has mapped Istanbul, Hong Kong, Paris, New York, Shanghai, Tokyo, Hiroshima, Kyoto, Osaka and London.
(via Lustik)
Postcards from Google Earth, by Clement Valla:
‘The images are screenshots from Google Earth with basic color adjustments and cropping. I am collecting these new typologies as a means of conservation – as Google Earth improves its 3D models, its terrain, and its satellite imagery, these strange, surrealist depictions of our built environment and its relation to the natural landscape will disappear in favor of better illusionistic imagery. However, I think these strange mappings of the 2-dimensional and the 3-dimensional provide us with fabulous forms that are purely the result of algorithmic processes and not of human aesthetic decision making. They are artifacts worth preserving.’
Last Expo is a collection of photographs taken of orphaned art in its final resting place. It’s a commemorative album of forgotten human imagination.
“In the last few weeks Ishac Bertran has been making experiments in the area of “Generative Photography”. He describes the process where the digital drawings are sequentially projected on to a screen in a dark room and photographed using long exposure times.”
[via creativeapplications]
Camera Capture, “a film about those strange modes on your digital camera”. Made my day!
This is a golden fist crushing an American jet, and may have been commissioned after Ronald Reagan ordered airstrikes on the country in 1986. And, yes, it does exists.
Photo Opportunities is a photo series by the Swiss photographer Corinne Vionnet. They are made by combining hundreds of tourist photos into one…
The work of Brazilian photographer Diego Kuffer:
“Photography only lets you capture instants (even long exposures are only blurred instants). So, I hacked the idea of photography, mixing together many photos of the same scene into a single one, slicing and dicing the images and putting them back together, chronologically. I call the grammar behind it ‘chrono cubism.'”
[via boing boing]
Modern History is a brilliant project by Josh Poehlein, as a series of collages assembled exclusively from screen grabs of Youtube videos.
Artist Pavel Maria Smejkal removed all the subjects from famous old photographs. The result is weird and subtly scary…
[via dangerous minds]
Chris McCaw makes massive cameras that he uses to burn images of the sun onto his prints.
[via ektopia]
Knock-off artists in China pose next to their paintings. A photographic project by Michael Wolf...
“Most of Abelardo Morell’s photographs are digital, but a lot of his gear is, conceptually, a millennium old. Morell is among the few contemporary masters of the camera obscura, the ancient method of projecting an image on a wall (deployed by Renaissance masters, like Leonardo da Vinci, and possibly used as a painting aid). All it is, really, is a room with a tiny hole in the wall or roof that acts as a lens.”
[read more on nymag]
Capturing the Atom Bomb on Film is a slideshow about the photography behind the nuclear bomb testing between 1945 to 1962.
[via ektopia]
Off is a photo series by Johan Rosenmunthe:
“In ’Off’ the persons are only visible through a digital representation, while the surroundings are as analog as possible. These pixelated persons are isolated from the rest of the world and often find themselves in foggy, strange milieus.”
Long exposure photographs of videogames by Rosemarie Fiore:
“These photographs are long exposures taken while playing video war games of the 80’s created by Atari, Centuri and Taito. The photographs were shot from video game screens while I played the games. By recording each second of an entire game on one frame of film, I captured complex patterns not normally seen by the eye.”
[via kottke]