“NPCs are digital Sisyphus machines that have no perspective of breaking out of their activity loops. In the moments when the algorithm shows inconsistencies, the NPCs break out of the logic of total normality, and appear touchingly human.”
Palmer Luckey, the man who created the Oculus rift, made a VR Headset that kills the user If they die in the game.
“The idea of tying your real life to your virtual avatar has always fascinated me – you instantly raise the stakes to the maximum level and force people to fundamentally rethink how they interact with the virtual world and the players inside it. Pumped up graphics might make a game look more real, but only the threat of serious consequences can make a game feel real to you and every other person in the game. This is an area of videogame mechanics that has never been explored, despite the long history of real-world sports revolving around similar stakes.”
Thirty minutes of rain from thirty games. Headphones recommended.
GayBlade is one of the first commercially-sold LGTBQ-themed video games, a role-playing romp for Windows and Macintosh occasionally referred to as “Dungeons and Drag Queens”. Once thought to have been lost, the game’s software was recently discovered and preserved – and is now available in the Internet Archive.
“In this video, @KaoruGans0 walks around Shibuya like a character from a video game: stilted and repetetive pacing; sliding oddly along walls; and interacting robotically with landmarks, conspiciously obvious items and other people.”
— がんそ【駒沢アイソレーション】 (@KaoruGans0) August 5, 2020
“Zoom sucks, we started having editorial meetings in Red Dead Redemption instead. It’s nice to sit at the campfire and discuss projects, with the wolves howling out in the night”.
Sometimes to Deal With the Difficulty of Being Alive I Need to Believe There is a Possibility that Life Isn’t Real
Simulation/Game by Jeremy Couillard coming to Steam and itch.io in May 2019
Literal Atari Game Covers, a project by Mightygodking…
Jon Rafman’s http://codesofhonor.com
Long exposure photographs of videogames by Rosemarie Fiore:
“These photographs are long exposures taken while playing video war games of the 80’s created by Atari, Centuri and Taito. The photographs were shot from video game screens while I played the games. By recording each second of an entire game on one frame of film, I captured complex patterns not normally seen by the eye.”