Blind Cameras

 

I just came across Paragraphica, an interesting project by Bjørn Karmann. It is a camera that uses location data and AI to visualize a “photo” of a specific place and moment. The viewfinder displays a real-time description of your current location, and by pressing the trigger, the camera will create a photographic representation of that description.

It reminded me of two similar new media art projects from past, that I also displayed in a couple of exhibitions I curated (in 2010 and 2012).

The first one is Blinks & Buttons by Sascha Pohflepp, a camera that has no lens. It tracks the exact time that the button is pushed, and then goes out and searches for another image taken at that exact time. Once the camera finds one, it displays the image in the LCD located on the back.

The second one is Matt Richardson‘s Descriptive Camera, a device that only outputs the metadata about the content and not the content itself.

update 29/04/24: Kelin Carolyn Zhang and Ryan Mather designed the Poetry Camera, an open source technology that generates a poem based on a photo.

Confusing Bots

Confuse A Bot is an upcoming in-browser video game where all you have to do is convince the robots that literally everything is cheese. Here’s how creator Rajeev Basu describes the game:

“AI is only as good as its datasets. CONFUSE A BOT is a ‘public service videogame’ that invites players to verify images incorrectly, to confuse bots, and help save humanity from an AI apocalypse. While key figures in AI like Sam Altman have sounded the alarm many times, there has been little action beyond “lively debates” and petitions signed by high-ranking CEOs. Confuse A Bot questions: what if we put the power back into the hands of the people?
How the game works:
– The game pulls in images from the Internet, and asks players to verify them.
– Players verify images incorrectly. The more they do, the more points they get.
– The game automatically re-releases the incorrectly verified images online, for AI to scrape and absorb, thereby helping save humanity from an AI takeover. It’s that easy!”

[via]

 

The Stuntman

Ormer Locklear was a stunt pilot who made movies for Hollywood. This pic is from his second movie (The Skywayman, 1920) which he was the star of and did his own stunts for. He pulled this stunt off successfully, but he died doing a different stunt on the last day of filming. They used the footage of his crash in the movie. The movie is currently lost.

The Future Ahead Will Be Weird AF

“Welcome to the post-post-post-truth AI world. You know it’s not real. But you have to eat some bread in order to survive. But there is more out there. Synthetic Personalities awaits you at the door. The Future will be weird AF.”

The Ultimate AI CoreCore Experience, provided by Silvia Dal Dosso

Same Energy

“We believe that image search should be visual, using only a minimum of words. And we believe it should integrate a rich visual understanding, capturing the artistic style and overall mood of an image, not just the objects in it.”

Same Energy is a visual search engine developed by Jackob Jackobson.

Roblox Car Crash Videos

I just found out that Roblox Car Crash Videos are a thing: “also known as BeamNG Roblox, refers to videos of car crashes taken in the video game Roblox, edited to replicate real-life dashcam car crashes by downgrading the quality and adding audio from car crash videos”. This trend is insanely weird (and good).

Smashing

This must be one of my favourite performance artworks of all time: Jimmie Durham, Smashing (2004).

“Wearing a suit, Jimmie Durham sits behind a desk like a bureaucrat performing his duty: smashing things. In an orderly manner, a person goes in, delivers an object, Durham smashes it with a prehistoric stone tool, violently but impassively. He stamps and signs a piece of paper as receipt and gives it to the same person, who goes off-scene. The same order of events is repeated several times during 92 minutes. This video-performance was part of Durham’s teaching residency at Fondazione Antonio Ratti in Como, Italy, in 2004.” – source

Learning to Learn

Since people talk so much about “machine learning” nowadays, I think we should go back to the basics and listen to the people who first began to investigate the idea. Here is the amazing Gordon Pask, English cybernetician and psychologist, interviewed by the BBC in 1974. Here you can find one of his best writings, here is a good article about his concept of “maverick machines”, and here is a video lesson about him by Paul Pangaro.