A webpage with one million checkboxes. Checking a box checks it for everyone, in real time.
Posts Tagged → game
Cyclops
Cyclops, by Trevor Paglen, is a networked performance, collaborative narrative, and alternate-reality-game designed to be played by groups of people working together across the word.
“Paglen’s interactive speculative reality artwork, titled CYCLOPS, takes the audience on a journey through the world of 1960s-era CIA mind control experiments, psychological operations, and unexplained historical anomalies. For this new work, the artist drew inspiration from Ed Ruscha’s Rocky II sculpture hidden in the Mojave Desert; collisions of facts and fictions in Benjamín Labatut’s book When We Cease to Understand the World; and Internet-era enigmas such as the “Cicada 3301” project.
Featuring documents, videos, and other archival materials produced between the 1950s and early 1970s, CYCLOPS requires active engagement and participation. Users are tasked with reconstructing events, deciphering codes, conducting open-source intelligence investigations, and analyzing music, literature, and poetry to move through a work that is part treasure-hunt, part historical unfiction, and part cybersecurity challenge. In this way, CYCLOPS teaches many of the skills behind Paglen’s own investigative practice, exploring how a clandestine history of research into psychological operations, mind control, and paranormal phenomena has shaped media and politics of the present moment. This networked, collaborative experience spanning the digital and physical worlds can be accessed online at cyclops.sh.”
META Assassins
“META Assassins, a tournament-based assassination game, makes use of a downloadable plugin to detect browser activity and, in turn, triggers shootouts when your assigned ‘target’ lands on the same page. This concept game also features real jobs, like Streetview Surveillance and Dead Drops, where real drops are placed in your city for a fellow player to retrieve in exchange for game cash.”
Little Big Cremaster
Fluxlasers created a game level based on Cremaster 1 by Matthew Barney using Little Big Planet…
[via dangerousminds]
Museum killer
Pwned Paintings # 2, 2008, a video by Michiel van der Zanden
First-Person Tetris
Mass we pray
Unfortunately, Mass we pray is just a teaser (for Dante’s Inferno videogame)…
When art arrives first
Jeffrey Shaw, The Legible City (1989-91), interactive installation
Nintendo, Cyberbike – Wii Sports (2009)
[thanks matteo]
Google Maps Racing Game
Tetris Tiles
Karaoke 2.0
[via mbf]
Living with First-Person Shooter Disease
No one wants to…
No one wants to play Sega with Harrison Ford…
World of World of Warcraft
The most realistic gaming experience ever. Play the role of a player…
Wireframe worlds
La realtà a volte ha contorni sfumati. Ma non sempre mostra il suo scheletro…
Tetris. The movie
Game
Anne de Vries, Game, 2008
Pechino Cosplayers
Guastafunerali
La notizia non è recente, ma il video è eccezionale e va segnalato. La storia è questa: una giocatrice di World of Warcraft, popolarissimo gioco multiplayer on line, muore nella vita reale. I suoi compagni di gioco decidono di celebrare un funerale nel mondo virtuale. Ma mentre la processione di personaggi fantasy sfila mestamente sulle rive di un lago, una banda di simpatici figli di puttana decide di guastare la festa, facendo una carneficina. Come se non bastasse, filma il massacro e lo mette online…
[via guerrilla innovation]
The Joy of Painting
Questa è una buffa notizia. Pare che la Nintendo stia lavorando ad un videogame per DS, Revolution e PC ispirato alla figura di Bob Ross. Ross è un pittore americano, scomparso nel 1995, molto noto negli States per aver condotto un programma tv intitolato The Joy of Painting, in cui si metteva in mostra la sua abilità con colori e pennelli. Dipingere sarà parte integrante del meccanismo di gioco. Qui c’è un insuperabile video di Ross al lavoro (memorabile la sigla iniziale del programma)…