Ana Min Wein (Where am I From)? is a short movie by Nouf Aljowaysir, where she talks about her origins and identity while in conversation with an AI program. A beautiful meditate on identity, migration, and memory.
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Ana Min Wein (Where am I From)? is a short movie by Nouf Aljowaysir, where she talks about her origins and identity while in conversation with an AI program. A beautiful meditate on identity, migration, and memory.
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That’s what generative AI should be about.
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I struggle to find the words to describe this. I’ll just copy-paste one of the comments below the video: “I laughed, I cried, It became a part of me.”
I’m literally mesmerized by Karl Sims‘ digital creatures.
William Anastasi, Transfer, 1968
Video and music by Eryk Salvaggio, inspired by a Reddit post.
I’ve got 20,000 jpgs and no plans
I’ve 30,000 jpgs and no ideas
for what to do with them
I’ve got 40,000 jpgs on a hard drive
what do you guys do with all these pictures
In 2008 Nicolas Anatol Baginski made the “Quasi Robots” a a family of autonomous, disabled machines that are design to provoke emotional response. Probably the weirdest piece of robotic/ai art I’ve ever encountered.
thank you, internet.
Walked Out Niemans is an experimental videogame developer. They also have a weird (and hypnotizing) TikTok account. I don’t know exactly what is going on here, but something is. The most relevant comment under this YouTube videos states: “This would kill a medieval peasant”.
[via webcurious]
“One World Moments is a new experiment in ambient media, which seeks to use the new possibilities enabled by AI image generation to create more specific, evocative, and artistic ambient visuals than have been previously possible on a mass scale.”
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Alan Warburton did it again.
“The Wizard of AI,’ a 20-minute video essay about the cultural impacts of generative AI. It was produced over three weeks at the end of October 2023, one year after the release of the infamous Midjourney v4, which the artist treats as “gamechanger” for visual cultures and creative economies. According to the artist, the video itself is ‘99% AI’ and was produced using generative AI tools like Midjourney, Stable Diffusion, Runway and Pika. Yet the artist is careful to temper the hype of these new tools, or as he says, to give in to the ‘wonder-panic’ brought about by generative AI. Using creative workflows unthinkable before October 2023, he takes us on a colourful journey behind the curtain of AI – through Oz, pink slime, Kanye’s ‘Futch’ and a deep sea dredge – to explain and critique the legal, aesthetic and ethical problems engendered by AI-automated platforms. Most importantly, he focusses on the real impacts this disruptive wave of technology continues to have on artists and designers around the world.”
Hello baby dolls, it’s the final boss of vocal fry here. Daniel Felstead’s glossy Julia Fox avatar is back. Last time she took on Zuckerberg’s Metaverse. Now she takes us on a journey into the AI utopian versus AI doomer cyberwarfare bedlam, exploring the stakes, fears, and hopes of all sides. Will AI bring about the post-scarcity society that Marx envisioned, allowing us all to live in labor-less luxury, or will it quite literally extinguish the human race?
Literally No Place, brand new video(art) essay by Daniel Felstead & Jenn Leung
A lovely PSA commercial for kids about the dangers of pills. Produced in the 1980’s by the Poison Control Center.
The song is titled “We’re Not Candy!”
We could make you delirious (delirious).
You should have a healthy fear of us (fear of us).
Too much of us is dangerous (no no no no).
Doctors tell the pharmacies (pharmacies)
Types of pills that you will need (you will need).
And they know the harm that we can be (we can be)
If we’re not taken carefully (no no no no).
We’re not candy (believe us!)
Even though we look so fine and dandy.
When you’re sick we come in handy, but
We’re not candy… ohhh, no.
For the final chapter of Shumon Basar’s Lorecore Trilogy (read the first part here, and the second here), the curator collaborated with Y7, a duo based in Salford, England, who specialize in theory and audiovisual work. Here is the result.
Here, according to a neologism from “The Lexicon of Lorecore,” the zeitgeist is taken over by “Deepfake Surrender”—“to accept that soon, everyone or everything one sees on a screen will most likely have been generated or augmented by AI to look and sound more real than reality ever did.” Y7 and I also agreed that, so far, most material outputted from generative AI apps (ChatGPT, DALL-E, Midjourney) is decidedly mid. But, does it have to be?
This short animated film is absolutely mesmerizing.
Newly orphaned and freshly wounded from a loss, a boy lends his friend a prosthetic arm for the day. The friend records the limb being exposed to different textures and materials, documenting the process. As the moon inches closer and closer towards the sun, the friend sees something unusual reflected on the water’s surface… What will become of the limb, and of the video recordings?
Animation and music by GABRIEL GABRIEL GARBLE
Please take some time to watch this incredible piece of performance art. On Saturday, February 10, 2001, in Denton, Texas, a group of friends held a garage sale where all of the (absurd) prices were determined by “The Price Master“, a mysterious masked figure on a tiny stage.
This review on Letterboxd describe this little gem really well (via BroBible):
Very surreal and very unnerving little piece of public access gold focused on a stoop sale as performance art in Denton, Texas, around 2001. My friend texted me the link and said “If you have five minutes, check this out,” and I ended up watching all 30 minutes of it. Shot on a handheld video camera, vérité style, it documents unsuspecting customers finding themselves at a stoop sale in which nothing is labeled with a price and a strange figure, the Pricemaster, dictates outrageous prices for everything when inquired. “Five… HUNDRED THOUSAND DOLLARS!”
I also appreciated the Marshall McLuhan‘s quotes at the beginning:
“Environments are not passive wrappings, but are, rather, active processes which are invisible. The groundrules, pervasive structure, and over-all patterns of environments elude easy perception. Anti-environments, or counter situations made by artists, provide means of direct attention and enable us to see and understand more clearly.”
“Humor as a system of communications and as a probe of our environment–of what’s really going on–affords us our most appealing anti-environmental tool. It does not deal in theory, but in immediate experience, and is often the best guide to changing perceptions.”
[thanks Claudio for pointing me to this video]
The legendary Yellow Magic Orchestra (YMO) in a weird adv for a Japanese beer brand (2007).
Franlky, I don’t really know what’s going on here, but I love it.
A short animated documentary by Eryk Salvaggio on how AI image generation works, and the entanglement of composite photography, statistical correlations, and racist ideologies.