
Momaspeed.run by Brennan Wojtyła
“When Matt Herzog uploaded his MoMA speedrun on YouTube, completed in just over 20 minutes, Florida-born artist Brennan Wojtyła decided to attempt to traverse the entire museum in an even shorter time.”
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Momaspeed.run by Brennan Wojtyła
“When Matt Herzog uploaded his MoMA speedrun on YouTube, completed in just over 20 minutes, Florida-born artist Brennan Wojtyła decided to attempt to traverse the entire museum in an even shorter time.”
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Amedeo Capelli of Stoccafisso Design built an amusing wooden automaton that, when cranked, repeatedly types “I hope this email finds you well“. I love that it sometimes makes typos.
Open Reel Ensemble, a Japanese experimental music group, plays reel-to-reel tape recorders as musical instruments. Spectacular example of artistic technological misuse.
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Vilém Flusser‘s “Towards a Philosophy of Photography” as performed by Ian James.
Originally produced as a three cassette audiobook edition of unabridged book read by Ian James alongside binaural brainwave patterns, field recordings, product unboxings and other treats.
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Manofdutch uses Minecraft to build landscapes and architecture inspired by Dutch Golden Age paintings. They are absolutely stunning.
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Wplace (Paint the World) is a collaborative pixel art platform that serves as a spiritual successor to Reddit’s r/Place April Fools’ Day experiments. The Gaza strip is full of hearts.
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The mobile game Send Me to Heaven (2013) involves throwing your phone as high in the air as you can. The creator, Petr Svarovsky, said he made it with the hope of destroying as many iPhones as possible, but Apple banned it from the App Store.
Silvia Dal Dosso‘s amazing trilogy is finally complete. And the future surely IS Weird AF.

I recently visited the Electric Dreams exhibition in London and I got to see this incredible work by Suzanne Treister. I knew about it, but I had never seen the entire collection before. Do yourself a favour and discover the amazing Fictional Videogame Stills series here.

I just found out about this incredible work called The Toaster Project. In 2009 Thomas Thwaites decided to recreate a mass-produced toaster from scratch. The TED Talk about the project is also great.
“It takes an entire civilization to build a toaster. Designer Thomas Thwaites found out the hard way, by attempting to build one from scratch: mining ore for steel, deriving plastic from oil … it’s frankly amazing he got as far as he got. A parable of our interconnected society, for designers and consumers alike“.
Telematic Dreaming was originally produced by Paul Sermon in June 1992 for the annual summer exhibition entitled ‘Koti’ at the Kajaani Art Gallery in Finland, linked via videoconference to the Tele Gallery in Helsinki. This full-length 40 minute documentary was produced shortly after the premiere of Telematic Dreaming and includes interviews and rare line-out recordings from the opening ceremony.
Cabel Sasser of Panic gave an amazing talk at XOXO Fest 2024. The presentation is about a little-known artist named late Wes Cook. Incredible artist, unmissable video.
Ana Min Wein (Where am I From)? is a short movie by Nouf Aljowaysir, where she talks about her origins and identity while in conversation with an AI program. A beautiful meditate on identity, migration, and memory.
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That’s what generative AI should be about.
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I’m literally mesmerized by Karl Sims‘ digital creatures.
William Anastasi, Transfer, 1968
Video and music by Eryk Salvaggio, inspired by a Reddit post.
I’ve got 20,000 jpgs and no plans
I’ve 30,000 jpgs and no ideas
for what to do with them
I’ve got 40,000 jpgs on a hard drive
what do you guys do with all these pictures

The Grannies is a documentary short film created with/in Red Dead Redemption 2. A group of players — Marigold Bartlett, Andrew Brophy, Ian MacLarty, Kalonica Quigley & friends aka The Grannies — venture beyond the boundaries of the video game. Peeking behind the curtain of the game’s virtual world they discover a captivating and ethereal space that reveals the humanity and materiality of digital creations. Directed by Marie Foulston and edited by Luke Neher, the film was produced by Marie Foulston and Nick Murray.
[related reading: Ursula K. Le Guin, The Space Crone, 1976]

A webpage with one million checkboxes. Checking a box checks it for everyone, in real time.
[update via Garbage Day: “Teens hacked One Million Checkboxes into their personal r/Place. Nolen Royalty, who made the website, coded a few features to limit spamming, but he didn’t anticipate a group of teen coders building a program that was only visible when converting the checkboxes into pixels or binary code, which they used to link to their Discord and post shirtless GIFs of Jake Gyllenhaal. Turning the site into a real-time rickroll just before it shut down”.]

Harold Cohen, Becky Cohen, Penny Nii, The First Artificial Intelligence Coloring Book, 1984. Read the foreword here.

Cyclops, by Trevor Paglen, is a networked performance, collaborative narrative, and alternate-reality-game designed to be played by groups of people working together across the word.
“Paglen’s interactive speculative reality artwork, titled CYCLOPS, takes the audience on a journey through the world of 1960s-era CIA mind control experiments, psychological operations, and unexplained historical anomalies. For this new work, the artist drew inspiration from Ed Ruscha’s Rocky II sculpture hidden in the Mojave Desert; collisions of facts and fictions in Benjamín Labatut’s book When We Cease to Understand the World; and Internet-era enigmas such as the “Cicada 3301” project.
Featuring documents, videos, and other archival materials produced between the 1950s and early 1970s, CYCLOPS requires active engagement and participation. Users are tasked with reconstructing events, deciphering codes, conducting open-source intelligence investigations, and analyzing music, literature, and poetry to move through a work that is part treasure-hunt, part historical unfiction, and part cybersecurity challenge. In this way, CYCLOPS teaches many of the skills behind Paglen’s own investigative practice, exploring how a clandestine history of research into psychological operations, mind control, and paranormal phenomena has shaped media and politics of the present moment. This networked, collaborative experience spanning the digital and physical worlds can be accessed online at cyclops.sh.”
In 2008 Nicolas Anatol Baginski made the “Quasi Robots” a a family of autonomous, disabled machines that are design to provoke emotional response. Probably the weirdest piece of robotic/ai art I’ve ever encountered.
thank you, internet.
Walked Out Niemans is an experimental videogame developer. They also have a weird (and hypnotizing) TikTok account. I don’t know exactly what is going on here, but something is. The most relevant comment under this YouTube videos states: “This would kill a medieval peasant”.
[via webcurious]
Eric Drass, aka Shardcore, made this very interesting experiment with generative AI applications: “I arranged a form of Chinese-Whispers between AI systems. I first extracted the keyframes from a scene from American Psycho and asked a multimodal LLM (LLaVA) to describe what it saw. I then took these descriptions and used them as prompts for a Stable Diffusion image generator. Finally I passed these images on to Stable-Video-Diffusion to turn the stills into motion.”
Kyle McDonald & Lauren Lee McCarthy developed an AI system that can replace your internal monologue:
“With the proliferation of generated content, AI now seeps constantly into our consciousness. What happens when it begins to intervene directly into your thoughts? Where the people you interact with, the things you do, are guided by an AI enhanced voice that speaks to you the way you’d like to be spoken to.”
I was just reminded by a student of this powerful performance by Michelle Teran:
Moving through the city streets with a video scanner reveals a hidden layer of personal fragments and stories which are broadcast by the private owners of surveillance cameras. The accumulation of these autonomous yet synchronous acts contributes to an invisible ad-hoc network of media permeating the socially codified spaces of our urban environments: the café, the apartment building, the store, the parking lot, and the street. Life: a user’s manual is a shared experience in visualizing the invisible. Together with the participants, Michelle Teran walks through the streets with a wireless surveillance camera scanner and broadcasts the images on a TV monitor.
In the work “Entropophone | La qualité de l’air” by artist Filipe Vilas-Boas, the anonymous video stream of a surveillance camera is transformed into a musical score.
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