Sam Nichols, Like, 2014
Sam Nichols, Like, 2014
A reanimation of the tea party & riddle scene from Alice in Wonderland (1951), restyled by 17 paintings.
Created with code by Justin Johnson, based on the paper on style transfer from Gatys, Ecker, and Bethge at the University of Tübingen in Sep 2015.
“Sculpture based on an algorithmic interpretation of the relationship between individuals tagged in a Facebook flyer for a salsa themed evening event”. By Kim Laughton.
Student Debt by David Horvitz
Ren Ri’s amazing honeycomb sculptures.
Sarah Abu Abdallah, The Salad Zone, 2013
Reece Terris, American Standard, 2004
“American Standard is an installation that featured fifteen functional urinals arranged in a pyramid formation on the wall of the men’s washroom in the Alexander Centre studio at Simon Fraser University. Transforming the facility into a public indoor fountain, water overflowed from the uppermost urinal and splashed its way down through the formation creating a deluge of water flooding the sunken floor. Visitors enter the space via tiled stepping stones, providing access directly to the sink and preexisting toilet, leaving the facility fully functional and open to both sexes.
American Standard draws upon the ‘readymade’ and confronts its art-historical underpinnings (recalling Marcel Duchamp’s iconic Fountain), while imparting more than pure reference, as it extends beyond the object-oriented readymade into an architectural space. Rather than demonstrating how context produces meaning within objects, American Standard presents an environment in which objects re-contextualize their space, revealing architecture’s dependence on standardized form and socially assumed function within even the most private of public spaces.”
Nonfunctional Satellites, by Trevor Paglen
“Developed in collaboration with aerospace engineers, the nonfunctional satellites are space-worthy sculptures designed as small, lightweight satellites that expand to become large, highly reflective structures. Placing one of these objects into low-earth orbit would create a visible “sculpture” in the night sky, visible from the earth below after sunset and before dawn as a bright, slowly moving, flickering star. The sculpture would remain in orbit for several weeks before burning up upon reentry through the atmosphere.
These designs are responses to the question of what aerospace engineering would look like if its methods were decoupled from the corporate and military interests underlying the industry. The nonfunctional satellite recasts the old question of “art for art’s sake” within a different context, asking whether we can imagine something like “aerospace engineering for aerospace engineering’s sake.”
Ben Vautier, To Change Art Destroy Ego, 1965
Robert Filliou, Optimistic Box n° 1, 1968. “We don’t throw stones at each other anymore”
Ibon Mainar, Digital Collages (Institutional Critique), 2014
Amazing ceramic works by Pau Sampera…
Fabian Buergy, Metronom des Todes, 2014
Images by Kim Laughton…
Gerda Steiner & Jörg Lenzlinger: The Conference, 2010-2011
Paul Hippolyte Delaroche – Louise Vernet (the artist’s wife, on her deathbed) 1845-46
“For a project called “Lincoln 3D Scans,” artist Oliver Laric worked with the Collection Museum and Usher Gallery in Lincoln, UK, to make some of their pieces available in just that way. Laric sorted through their archives and chose dozens of objects to scan, from busts of Beethoven, Dante, and Einstein to pieces of furniture to a human pelvis bone. He then created 3D models of the objects, which he collected and published online. Each of the 52 pieces on Laric’s site — which is currently being highlighted as a “First Look” online exhibition by the New Museum — is presented in the form of a rotating GIF, stripped of color and looking like a kind of digital styrofoam version of itself. Underneath the GIFs are some basic identifying details and a button to download the scan as an STL file. Using that file, you can print the object yourself.”
[read more here]
“ARTOMAT is a system for the automated production of art. Select an object, apply certain methods to it, combine it with another object, place it in an appropriate space, and your unique work is ready!
In our era, there are evermore products, both material and virtual, that are created entirely or to a large extent through automated processes. Art is the last bastion where one-off, unique products are made. What’s more, they are linked to the myth of the individual “internal world of the artist.” Nevertheless, if we closely observe the processes that have been underway in art in recent decades, we can see that behind the apparent variety in the works that are appearing lies a fairly limited selection of algorithms employed in their creation:
— taking something small and powerfully magnifying it;
— taking a single object and multiplying it;
— taking a large object and turning it upside down;
— building a recognizable object from “inappropriate,” paradoxical materials, or covering it in a strange pattern or colour;
— taking two or more objects from different, unconnected contexts and combining them;
— recombination — deconstruction with subsequent “inappropriate” assembly.
The ARTOMAT works by employing algorithms akin to those given above and generating art in an automated or semiautomated mode. The viewer becomes a user-artist, creating genuine works of art to suit his or her own taste. Hooked
up to a 2D or 3D printer, the ARTOMAT allows material objects to be created — pictures and sculptures. Thus, the entire production cycle for the creation of the work is automated, from conception to realization.”